Defend Unreal Territories is a new gametype for Unreal Tournament 3. The concept was created taking inspiration from Tower Defense Warcraft. The goal is to prevent monsters' hordes from reaching an objective. Firstly, the players' team will struggle on foot with conventional weapons. Then the players will be able to unlock bonuses (new abilities and objects) thanks to the points won each time a monster is killed. New abilities will enable the players to be faster, have more life and make more damage. The players may be helped by automatic turrets.
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